ADT103 - UX Fundamentals

Unit details


2024 unit information

Enrolment modes:Trimester 2: Burwood (Melbourne), Waurn Ponds (Geelong), Online
Trimester 3: Online
Credit point(s):1
Previously coded as:ADD103
Unit Chair:Trimester 2: Jacinta Kay
Trimester 3: Jacinta Kay
Cohort rule:Nil


Incompatible with: ADTM103
Typical study commitment:

Students will on average spend 150 hours over the trimester undertaking the teaching, learning and assessment activities for this unit.

This will include educator guided online learning activities within the unit site.

Educator-facilitated (scheduled) learning activities - on-campus unit enrolment:

1 x 1-hour lecture per week, 1 x 2-hour seminar per week

Educator-facilitated (scheduled) learning activities - online unit enrolment:

1 x 1-hour lecture per week (recordings provided),1 x 2-hour online seminar per week (livestreamed with recordings provided)


In this unit, we will explore the fundamental design practices, and techniques of user experience design. Emergent technologies have a profound impact on practices of reading and consuming all digital media and this unit will introduce UX for software, and digital applications to leverage emergent technologies, consumer electronics and/or mobile devices. This will be negotiated through usability study testing, communication design, content strategy, research, and practical exercises. This unit is geared towards developing the cornerstones of production for design strategies and processes that capitalise on new developments for students who desire an understanding of UX. This includes digital project management practices, usability, collaborative tools content strategy, wire framing, prototyping, visual design comps, and working with the Adobe CC.

ULO These are the Learning Outcomes (ULO) for this unit. At the completion of this unit, successful students can: Deakin Graduate Learning Outcomes
ULO1 Interpret user experience design fundamentals using written, graphic, and oral methods

GLO1: Discipline-specific knowledge and capabilities

GLO2: Communication


Identify and apply the tools and techniques of user experience design to interpret and produce basic models of practice

GLO2: Communication

Apply user experience design methodologies to enable the social, cognitive, and emotional interaction of artefacts for a variety of users

GLO3: Digital literacy

Conduct tests on a variety of user experience designs and evaluate their capacity to deliver successful outcomes for diverse audiences

GLO4: Critical thinking

GLO8: Global citizenship


Assessment Description Student output Grading and weighting
(% total mark for unit)
Indicative due week
Assessment 1: UX Design Project 1200 words
or equivalent
(Critical Reflection) 
30% Week 4
Assessment 2: Research Project 1200 words
or equivalent
(Multi-modal PDF)
30% Week 8
Assessment 3: Design Project 1600 words
or equivalent
(UX Product)
40% Week 11

Learning Resource

There is no prescribed text. Unit materials are provided via the unit site. This includes unit topic readings and references to further information.

Unit Fee Information

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