ADT102 - Interaction Design

Unit details


2024 unit information

Enrolment modes:Trimester 1: Burwood (Melbourne), Waurn Ponds (Geelong), Online
Trimester 3: Burwood (Melbourne), Online
Credit point(s):1
EFTSL value:0.125
Unit Chair:Trimester 1: Jacinta Kay
Trimester 3: Jacinta Kay


Incompatible with: ADTM102
Typical study commitment:

Students will on average spend 150-hours over the trimester undertaking the teaching, learning and assessment activities for this unit.

This will include educator guided online learning activities within the unit site.

Educator-facilitated (scheduled) learning activities - on-campus unit enrolment:

1 x 1-hour lecture (online), 1 x 2-hour seminar per week

Educator-facilitated (scheduled) learning activities - online unit enrolment:

Online independent and collaborative learning activities including: 1 x 1-hour lecture (recordings provided) per week, 1 x 2-hour seminar or equivalent per week


Learn the fundamental principles and practices of interaction design. This includes how to develop and design a playable interactive digital design to engage diverse audiences. In this unit students are introduced to the fundamental components of interaction design through a series of critical practical design tasks.

ULO These are the Learning Outcomes (ULO) for this unit. At the completion of this unit, successful students can: Deakin Graduate Learning Outcomes
ULO1 Explain the foundational principles and concepts of interaction design and its relationship to design and technology

GLO 1: Discipline-specific knowledge and capabilities

GLO 2: Communication
ULO2 Use data gathering techniques to observe, analyse and interpret findings to identify successful models of interaction

GLO 1: Discipline-specific knowledge and capabilities

GLO 3: Digital literacy
ULO3 Build interactive prototypes that harness the concepts of social, cognitive and emotional interaction techniques

GLO 1: Discipline-specific knowledge and capabilities

GLO 4: Critical thinking
ULO4 Conduct tests on a variety of digital technologies and evaluate their capacity to deliver successful outcomes for diverse audiences

GLO 1: Discipline-specific knowledge and capabilities

GLO 6: Self-management


Assessment Description Student output Grading and weighting
(% total mark for unit)
Indicative due week
Assessment 1: Theoretical and practical exercises 1200 words
or equivalent
30% Week 4
Assessment 2: Concept proposal and prototype development 1200 words
or equivalent
30% Week 7
Assessment 3: Produce design 1600 words
or equivalent
40% Week 11

The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.

Learning Resource

This Unit Guide is available online.

The Study Guide ADT102 Interaction Design which provides further details on briefs; other readings and resources is available via the unit site. We recommend an external hard drive or USB drive to back up work

Unit Fee Information

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Tuition fees increase at the beginning of each calendar year and all fees quoted are in Australian dollars ($AUD). Tuition fees do not include textbooks, computer equipment or software, other equipment or costs such as mandatory checks, travel and stationery.

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