ADT102 - Interaction Design
Unit details
Year: | 2023 unit information |
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Enrolment modes: | Trimester 1: Burwood (Melbourne), Waurn Ponds (Geelong), Online Trimester 3: Burwood (Melbourne), Online |
Credit point(s): | 1 |
EFTSL value: | 0.125 |
Unit Chair: | Trimester 1: Maria Bates Trimester 3: Jacinta Kay |
Prerequisite: | Nil |
Corequisite: | Nil |
Incompatible with: | ADTM102 |
Typical study commitment: | Students will on average spend 150-hours over the trimester undertaking the teaching, learning and assessment activities for this unit. |
Scheduled learning activities - campus: | 1 x 1-hour class (online), 1 x 2-hour seminar per week |
Scheduled learning activities - online: | Online independent and collaborative learning activities including: 1 x 1-hour class (recordings provided) per week, 1 x 2-hour seminar or equivalent per week |
Content
Learn the fundamental principles and practices of interaction design. This includes how to develop and design an industry-based design concept for a diverse range of audience interactions. In this unit students are introduced to the fundamental components of interaction design through a series of critical practical design tasks.
ULO | These are the Learning Outcomes (ULO) for this unit. At the completion of this unit, successful students can: | Deakin Graduate Learning Outcomes |
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ULO1 | Explain the foundational principles and concepts of interaction design and its relationship to design and technology | GLO 1: Discipline-specific knowledge and capabilities GLO 2: Communication |
ULO2 | Use data gathering techniques to observe, analyse and interpret findings to identify successful models of interaction | GLO 1: Discipline-specific knowledge and capabilities GLO 3: Digital literacy |
ULO3 | Build interactive prototypes that harness the concepts of social, cognitive and emotional interaction techniques | GLO 1: Discipline-specific knowledge and capabilities GLO 4: Critical thinking |
ULO4 | Conduct tests on a variety of digital technologies and evaluate their capacity to deliver successful outcomes for diverse audiences | GLO 1: Discipline-specific knowledge and capabilities GLO 6: Self-management |
Assessment
Assessment Description | Student output | Grading and weighting (% total mark for unit) | Indicative due week |
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Assessment 1 - Critical Reflection: Discover Interaction Design | 1200 words or equivalent | 30% | Week 4 |
Assessment 2 - Concept development: Define and Develop Interaction Design | 1200 words or equivalent | 30% | Week 7 |
Assessment 3 - Product proposal: Deliver Design | 1600 words or equivalent | 40% | Week 11 |
The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.
Learning Resource
This Unit Guide (available via CloudDeakin);
The Study Guide ADT102 Interaction Design which provides further details on briefs; other readings and resources available via CloudDeakin.
We recommend an external hard drive or USB drive to back up work
Unit Fee Information
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