ADA201 - Character Design and Development for Animation

Unit details


2024 unit information

Enrolment modes:Trimester 1: Burwood (Melbourne)
Credit point(s):1
EFTSL value:0.125
Unit Chair:Trimester 1: Lienors Torre

ADA102, ADD103, ACF107 or equivalent. (Equivalent to be approved by unit chair.)

Incompatible with: AMC226
Typical study commitment:

Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.

This will include educator guided online learning activities within the unit site.

Educator-facilitated (scheduled) learning activities - on-campus unit enrolment:

1 x 3-hour seminar per week


This unit focuses on character design and creation for animation. Students design and develop a compelling character that can be used in animation or in other design applications. Beginning from initial 2D sketches and narrative considerations (the character’s backstory), students will develop their designs into a fully animatable character. Students will also explore a number of rigging strategies to enable their characters to be used for animation and will have the opportunity to generate their final character in either 2D or 3D animation software.

ULO These are the Learning Outcomes (ULO) for this unit. At the completion of this unit, successful students can: Deakin Graduate Learning Outcomes

Analyse and apply principles of character design, to create complex characters ready for animation.

GLO1: Discipline-specific knowledge and capabilities

GLO5: Problem solving


Develop and apply verbal and visual strategies to create and evaluate aesthetic, conceptual designs for emotive, appealing characters that fit within a range of animation genres and contexts for a variety of audiences

GLO1: Discipline-specific knowledge and capabilities

GLO2: Communication


Collect, interpret and evaluate information, assets and other research materials for use in individual creative research using online, located and other sources including collaborative and self-directed methods

GLO1: Discipline-specific knowledge and capabilities

GLO5: Problem solving


Trimester 1:
Assessment Description Student output Grading and weighting
(% total mark for unit)
Indicative due week
Assessment 1: Character design plan, rationale and model   40% Week 5
Assessment 2: Character set up   30% Week 8
Assessment 3: Animation   30% Week 11

The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.

Learning Resource

There is no prescribed text. Unit materials are provided via the unit site. This includes unit topic readings and references to further information.

Unit Fee Information

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