AMC226 - Character Design and Rigging for 3D

Unit details

Note: You are seeing the 2018 view of this unit information. These details may no longer be current.
Year2018 unit information
Enrolment modes:Trimester 2: Burwood (Melbourne)
Credit point(s):1
EFTSL value:0.125
Previously:

AMC126

Unit chair:

Simeon Taylor

Prerequisite:

Two units from: ACI102, ACM102, ACM132, ACM133, AMC100, AMC101, AMC104

Corequisite:

Nil

Incompatible with:

ADA102, ADA201, AMC126

Contact hours:

1 x 3 hour Seminar per week

Content

This unit gives students the skills to design and create virtual characters for 3D animation, games and motion capture. Students will investigate the elements that make up creative character design and implement these in the building of their own characters. They will rig their character for a number of scenarios; keeping in mind its final use and the movements it will need to execute. 

Assessment

Character design, 20%

Character Modelling and Creation, 40%

Character Rigging, 40%

Unit Fee Information

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