ADA201 - Character Design and Development for Animation
Unit details
Year: | 2023 unit information |
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Enrolment modes: | Trimester 1: Burwood (Melbourne) |
Credit point(s): | 1 |
EFTSL value: | 0.125 |
Unit Chair: | Trimester 1: Lienors Torre |
Prerequisite: | ADA102, ADD103, ACF107 or equivalent. (Equivalent to be approved by unit chair.) |
Incompatible with: | AMC226 |
Typical study commitment: | Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit. |
Scheduled learning activities - campus: | 1 x 3-hour seminar per week |
Content
This unit focuses on character design and creation for animation. Students design and develop a compelling character that can be used in animation or in other design applications. Beginning from initial 2D sketches and narrative considerations (the character’s backstory), students will develop their designs into a fully animatable character. Students will also explore a number of rigging strategies to enable their characters to be used for animation and will have the opportunity to generate their final character in either 2D or 3D animation software.
ULO | These are the Learning Outcomes (ULO) for this unit. At the completion of this unit, successful students can: | Deakin Graduate Learning Outcomes |
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ULO1 | Analyse and apply principles of character design, to create complex characters ready for animation. | GLO1: Discipline-specific knowledge and capabilities GLO5: Problem solving |
ULO2 | Develop and apply verbal and visual strategies to create and evaluate aesthetic, conceptual designs for emotive, appealing characters that fit within a range of animation genres and contexts for a variety of audiences | GLO1: Discipline-specific knowledge and capabilities GLO2: Communication |
ULO3 | Collect, interpret and evaluate information, assets and other research materials for use in individual creative research using online, located and other sources including collaborative and self-directed methods | GLO1: Discipline-specific knowledge and capabilities GLO5: Problem solving |
Assessment
Trimester 1:Assessment Description | Student output | Grading and weighting (% total mark for unit) | Indicative due week |
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Assessment 1 - Character design plan, rationale and model | 40% | Week 5 | |
Assessment 2 - Character set up | 30% | Week 8 | |
Assessment 3 - Animation | 30% | Week 11 |
The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.
Learning Resource
There is no prescribed text. Unit materials are provided via the unit site. This includes unit topic readings and references to further information.
Unit Fee Information
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