ACV212 - Digital Practices and the Visual Arts

Unit details

Note: You are seeing the 2021 view of this unit information. These details may no longer be current. [Go to the current version]
Year:

2021 unit information

Important Update:

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Last updated: 4 June 2021

Enrolment modes:Trimester 2: Burwood (Melbourne), Waterfront (Geelong)
Credit point(s):1
EFTSL value:0.125
Unit Chair:Trimester 2: Anne Wilson
Cohort rule:

Nil

Prerequisite:

Must have completed one credit point at level 1 from ACD, ACI, ACP or ACV coded units plus any other level 1 unit

Corequisite:

Nil

Incompatible with:

Nil

Typical study commitment:

Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.

Scheduled learning activities - campus:

1 x 2-hour seminar per week and 1 x 1-hour practical per week

Content

In this unit, students will investigate the interplay between art and technology. Applying creative practice to build knowledge and skills around the issues and motivations that drive the use of digital technologies in contemporary art students will focus on the link between innovation and production of new technologies, the cultural context of the technologies and the way artists extend, appropriate or critique these technologies as part of their practice. Exploring the intersection of old and new technologies students will frame their work in historical and contemporary, software and hardware contexts.

Upon completion of this unit, students will be able to apply understandings and interpretations of art's emergence and possibilities in the digital sphere.

Drawing on a range of subject areas including data art, embodiment and technology, subjectivity and aesthetics, the event and spectacle, the unit aims to expand critical knowledge of cultural practices while developing advanced skills making art in, and critically engaging with, the digital sphere.

The key skills third year students require for their move into creative industries are the ability to initiate and sustain enquiry and interpretation through practice-led approach (thinking through making). Students will undertake a number of practical exercises, discussions and writing tasks that critically discuss art's relationship to technology. 

ULO These are the Learning Outcomes (ULO) for this unit. At the completion of this unit, successful students can: Deakin Graduate Learning Outcomes
ULO1 Critically engage and analyse with the history of, and contemporary relationship between art and technology through theory and practice

GLO3: Digital literacy

GLO4: Critical thinking

ULO2

Document and articulate critical reflexivity in multiple contexts including receiving peer feedback, engaging in group discussion, consulting with others and interpreting project requirements

GLO4: Critical thinking

GLO8: Global citizenship

ULO3

Analyse the ethical implications of our digital lives by investigating the ways that new and old technologies can intersect to disrupt, subvert and/or create meaning in the world

GLO5: Problem solving

GLO8: Global citizenship

These Unit Learning Outcomes are applicable for all teaching periods throughout the year

Assessment

Assessment Description Student output Grading and weighting
(% total mark for unit)
Indicative due week
Assessment 1 (Individual) - Workbook 800 words equivalent 20% Information not yet available
Assessment 2 (Individual) - Folio 1 1600 words equivalent 40% Information not yet available
Assessment 3 (Individual) - Folio 2 1600 words equivalent 40% Information not yet available

The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.

Learning Resource

There is no prescribed text. Unit materials are provided via the unit site. This includes unit topic readings and references to further information.

Unit Fee Information

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