ADA201 - Character Design and Development for Animation

Unit details

Note: You are seeing the 2023 view of this unit information. These details may no longer be current. [Go to the current version]
Year:

2023 unit information

Enrolment modes:Trimester 1: Burwood (Melbourne)
Credit point(s):1
EFTSL value:0.125
Unit Chair:Trimester 1: Lienors Torre
Prerequisite:

ADA102, ADD103, ACF107 or equivalent. (Equivalent to be approved by unit chair.)

Incompatible with: AMC226
Typical study commitment:

Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.

Scheduled learning activities - campus:

1 x 3-hour seminar per week

Content

This unit focuses on character design and creation for animation. Students design and develop a compelling character that can be used in animation or in other design applications. Beginning from initial 2D sketches and narrative considerations (the character’s backstory), students will develop their designs into a fully animatable character. Students will also explore a number of rigging strategies to enable their characters to be used for animation and will have the opportunity to generate their final character in either 2D or 3D animation software.

ULO These are the Learning Outcomes (ULO) for this unit. At the completion of this unit, successful students can: Deakin Graduate Learning Outcomes
ULO1

Analyse and apply principles of character design, to create complex characters ready for animation.

GLO1: Discipline-specific knowledge and capabilities

GLO5: Problem solving

ULO2

Develop and apply verbal and visual strategies to create and evaluate aesthetic, conceptual designs for emotive, appealing characters that fit within a range of animation genres and contexts for a variety of audiences

GLO1: Discipline-specific knowledge and capabilities

GLO2: Communication

ULO3

Collect, interpret and evaluate information, assets and other research materials for use in individual creative research using online, located and other sources including collaborative and self-directed methods

GLO1: Discipline-specific knowledge and capabilities

GLO5: Problem solving

Assessment

Trimester 1:
Assessment Description Student output Grading and weighting
(% total mark for unit)
Indicative due week
Assessment 1 - Character design plan, rationale and model   40% Week 5
Assessment 2 - Character set up   30% Week 8
Assessment 3 - Animation   30% Week 11

The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.

Learning Resource

There is no prescribed text. Unit materials are provided via the unit site. This includes unit topic readings and references to further information.

Unit Fee Information

Click on the fee link below which describes you: