ADT302 - Interactive Design Studio
Unit details
Year | 2025 unit information |
---|---|
Enrolment modes: | Trimester 2: Burwood (Melbourne), Waurn Ponds (Geelong), Online |
Credit point(s): | 1 |
EFTSL value: | 0.125 |
Unit Chair: | Trimester 2: Stefan Greuter |
Prerequisite: | Students must have passed 4 credit points at level 2, including ADT203 |
Corequisite: | Nil |
Incompatible with: | Nil |
Educator-facilitated (scheduled) learning activities - on-campus unit enrolment: | 1 x 3-hour on-campus seminar per week |
Educator-facilitated (scheduled) learning activities - online unit enrolment: | 1 x 3-hour online seminar per week (livestreamed, recordings provided) |
Typical study commitment: | Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit. This will include educator guided online learning activities within the unit site. |
Content
In this unit students will explore their interest and passion in interactive design, through creating playable and responsive screen based user experience projects using a game engine. The unit enables student-driven outcomes to align with industry expectations in the wide range of interactive design professions, including experiential design, game design, virtual production and interface design.
Learning Outcomes
ULO | These are the Unit Learning Outcomes (ULOs) for this unit. At the completion of this unit, successful students can: | Alignment to Deakin Graduate Learning Outcomes (GLOs) |
---|---|---|
ULO1 | Critically examine and evaluate interactive experience design theory and practice | GLO1: Discipline-specific knowledge and capabilities |
ULO2 | Effectively communicate in multimodal formats and apply interactive design theories in a style appropriate to target users | GLO3: Digital literacy |
ULO3 | Harness scope of authoring software by demonstrating and applying interactive design skills to develop digital experiences | GLO6: Self-management |
ULO4 | Synthesise project decision making processes, advise on directions and assist in problem solving within a team to meet diverse user and client needs | GLO7: Teamwork GLO8: Global citizenship |
Assessment
Trimester 2:Assessment Description | Student output | Grading and weighting (% total mark for unit) | Indicative due week |
---|---|---|---|
Assessment 1: Research Project (group) | 1200 words or equivalent | 30% | Week 4 |
Assessment 2: Concept Design | 1200 words or equivalent | 30% | Week 8 |
Assessment 3: Working Interactive Design Solution | 1600 words or equivalent | 40% | Week 12 |
The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.
Learning resource
The texts and reading list for ADT302 can be found via the University Library.
Note: Select the relevant trimester reading list. Please note that a future teaching period's reading list may not be available until a month prior to the start of that teaching period so you may wish to use the relevant trimester's prior year reading list as a guide only.