SIT102 - Introduction to Programming

Unit details

Note: You are seeing the 2023 view of this unit information. These details may no longer be current. [Go to the current version]
Year:

2023 unit information

Enrolment modes:Trimester 1: Burwood (Melbourne), Waurn Ponds (Geelong), Online
Trimester 2: Burwood (Melbourne), Waurn Ponds (Geelong), Online
Credit point(s):1
EFTSL value:0.125
Unit Chair:Trimester 1: Glory Lee
Trimester 2: Aaron Spence
Prerequisite:

Nil

Corequisite:Nil
Incompatible with: MSC211, SITM102
Typical study commitment:

Students will on average spend 150 hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.

Scheduled learning activities - campus:

1 x 3 hour active class per week, weekly drop-in sessions.

Scheduled learning activities - online:

Online independent and collaborative learning including 1 x 2 hour online workshop per week, weekly drop-in sessions.

Content

Computing systems enable innovation and dramatic change in the world and the way we live in it. The capability of these systems evolve through people designing and developing new and innovative software solutions. Whether you are driving this revolution, or benefiting from it, you need to learn how computers work, and how people create software to drive computing processes. In this unit you will learn the fundamentals of structured programming and explore the mechanics of how these programs operate within the computer. The foundational knowledge and skills that you build in this unit will underpin both further programming units and your understanding of broader computing and communication systems in Information Technology contexts.

ULO These are the Learning Outcomes (ULO) for this unit. At the completion of this unit, successful students can: Deakin Graduate Learning Outcomes
ULO1

Evaluate procedural program code for correct use of coding conventions, and use code tracing and debugging techniques to identify and correct issues.

GLO1: Discipline-specific knowledge and capabilities
GLO4: Critical thinking

ULO2

Design, develop,and test procedural programs using specified programming languages to achieve defined program goals, including effective use of data types, programming statements, control flow structures and modularisation techniques.

GLO1: Discipline-specific knowledge and capabilities
GLO5: Problem solving

ULO3

Explain the principles of structured procedural programming, using appropriate terminology and by relating these principles to programming syntax and structures developed.

GLO1: Discipline-specific knowledge and capabilities
GLO2: Communication

ULO4

Analyse, critique the quality, and reflect upon a portfolio of artefacts to justify the achievements of specified objectives and goals with evidence.

GLO6: Self-management

Assessment

Assessment Description Student output Grading and weighting
(% total mark for unit)
Indicative due week
Learning portfolio

Portfolio consisting of at least 10 programs, 2 program traces, and a learning summary report

100% Week 12

The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.

Hurdle requirement

To be eligible to obtain a pass in this unit, students must meet certain milestones as part of the portfolio.

Learning Resource

The texts and reading list for the unit can be found on the University Library via the link below: SIT102 Note: Select the relevant trimester reading list. Please note that a future teaching period's reading list may not be available until a month prior to the start of that teaching period so you may wish to use the relevant trimester's prior year reading list as a guide only.

Unit Fee Information

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