ADT204 - Design for Alternative Realities

Unit details

Note: You are seeing the 2023 view of this unit information. These details may no longer be current. [Go to the current version]
Year:

2023 unit information

Enrolment modes:

Unit available for enrolment from 2024

Trimester 2: Burwood (Melbourne), Waurn Ponds (Geelong), Online

Trimester 3: Burwood (Melbourne), Online

Credit point(s):1
EFTSL value:0.125
Unit Chair:Trimester 2: Maria Bates
Trimester 3: Maria Bates
Prerequisite:

Students must complete ADT102 or ADT103 

Corequisite:Nil
Incompatible with: Nil
Typical study commitment:

Students will on average spend 150-hours over the trimester undertaking the teaching, learning and assessment activities for this unit.

Scheduled learning activities - campus:

1 x 2-hour seminar per week

Scheduled learning activities - online:

1 x 2-hour online seminar per week (livestreamed with recordings provided)

Content

In this unit we explore the opportunities for augmentation between physical and digital space. Successful digital placemaking design extends traditional economic growth and improves cultural enrichment to efficiently improve public and private places and spaces. Working with the metaverse, games, cultural locations, a city map or national park, methods of development including user engagement, navigation and design will be built on through practical exercises to enable students to augment and create meaningful placemaking experiences.

ULO These are the Learning Outcomes (ULO) for this unit. At the completion of this unit, successful students can: Deakin Graduate Learning Outcomes
ULO1

Investigate and evaluate theories and methods of digital placemaking

GLO1: Discipline-specific knowledge and capabilities

GLO4: Critical thinking

ULO2

Effectively communicate and apply interactive design theories and methods in a style appropriate to target users

GLO 1: Discipline-specific knowledge and capabilities

GLO 2: Communication

GLO 5: Problem solving

ULO3

Apply interactive design skills to develop interactive digital placemaking environments

GLO1: Discipline-specific knowledge and capabilities

GLO3: Digital literacy

Assessment

Assessment Description Student output Grading and weighting
(% total mark for unit)
Indicative due week

Assessment 1 - Research report: Digital Placemaking Research

800 words
or equivalent

20%

Week 3

Assessment 2 - Presentation: Digital Placemaking Concept Proposal (oral and visual presentation)

1600 words or equivalent

40%

Week 7

Assessment 3 - Interactive digital prototype: Digital Placemaking Design Outcome

1600 words or equivalent

40%

Week 12

The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.

Learning Resource

The texts and reading list for the unit can be found on the University Library via ADT204

Note: Select the relevant trimester reading list. Please note that a future teaching period's reading list may not be available until a month prior to the start of that teaching period so you may wish to use the relevant trimester's prior year reading list as a guide only.