ADA102 - Designing 3D Animated Environments

Unit details

Note: You are seeing the 2023 view of this unit information. These details may no longer be current. [Go to the current version]
Year:

2023 unit information

Enrolment modes:Trimester 1: Burwood (Melbourne), Online
Trimester 2: Burwood (Melbourne), Online
Credit point(s):1
EFTSL value:0.125
Unit Chair:Trimester 1: Lienors Torre
Trimester 2: Lienors Torre
Cohort rule:Nil
Prerequisite:

Nil

Corequisite:Nil
Incompatible with: Nil
Typical study commitment:

Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.

Scheduled learning activities - campus:

1 x 1-hour class per week, 1 x 2-hour seminar per week

Scheduled learning activities - online:

1 x 1-hour class per week (recordings provided),1 x 2 hour online seminar per week (livestreamed with recordings provided)

Content

Students study aspects of animation design through the creation of virtual objects and animated environments in this introductory 3D computer animation unit. How elements can express a meaningful visual experience through the consideration of form, visual identity, aesthetics, and layout are explored. Students are introduced to a solid understanding of 3D techniques in modelling, texturing, animation, lighting, composition and rendering.

ULO These are the Learning Outcomes (ULO) for this unit. At the completion of this unit, successful students can: Deakin Graduate Learning Outcomes
ULO1

Create objects and environments within a 3D package utilising fundamental modelling, texturing, lighting, animation, and rendering techniques

GLO1: Discipline-specific knowledge and capabilities

GLO5: Problem solving

ULO2

Identify and apply principles and practices of object design, and layout to express a meaningful visual experience appropriate to the mode of expression for the environment

GLO1: Discipline-specific knowledge and capabilities

GLO4: Critical thinking

GLO5: Problem solving

ULO3

Effectively communicate ideas, and employ research skills for visualizing and completing an animated environment

GLO1: Discipline-specific knowledge and capabilities

GLO2: Communication

GLO4: Critical thinking

GLO5: Problem solving

Assessment

Assessment Description Student output Grading and weighting
(% total mark for unit)
Indicative due week
Assessment 1 - Object design and 3D model to a specific brief   50% Week 6
Assessment 2 - Environment design and implementation to a specific brief   50% Week 11

The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.

Learning Resource

The texts and reading list for the unit can be found on the University Library via ADA102
Note: Select the relevant trimester reading list. Please note that a future teaching period's reading list may not be available until a month prior to the start of that teaching period so you may wish to use the relevant trimester's prior year reading list as a guide only.

Unit Fee Information

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