ACV214 - Art and Technology
Unit details
Year: | 2020 unit information |
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Important Update: | Classes and seminars in Trimester 2/Semester 2, 2020 will be online. Physical distancing for coronavirus (COVID-19) will affect delivery of other learning experiences in this unit. Please check your unit sites for announcements and updates one week prior to the start of your trimester or semester. Last updated: 2 June 2020 |
Enrolment modes: | Final year of offer 2020 Trimester 2: Burwood (Melbourne) Trimester 3: Burwood (Melbourne) - No longer offered 2020 |
Credit point(s): | 1 |
EFTSL value: | 0.125 |
Cohort rule: | Nil |
Prerequisite: | Nil |
Corequisite: | Nil |
Incompatible with: | Nil |
Typical study commitment: | Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit. |
Scheduled learning activities - campus: | 1 x 1-hour class per week, 1 x 1-hour seminar per week |
Content
This unit encourages students to investigate the interplay between art and technology by focusing on the way that old technologies reflect the ideas and values of the historical period in which they were invented-and therefore, new technologies reflect contemporary ideas and values. The structure of the unit is based on the notion that artists are detectives, ethnographers, explorers and test pilots, who are crucial to the development of emerging technology and their cultural implications. For example: the invention of the camera obscura (1400's) and the convex (or black) mirror (1700's) are tied to historical ideas about vision, depiction and notion of landscape painting. This relationship between the historical and cultural context is what assists students to explore contemporary art-production through historical and theoretical research, essay writing, creative work and collaborative projects. The aim is for students to understand these connections first-hand and enable them to develop critical skills and apply their creative capacities required for pursuing careers in the creative arts.
These are the Learning Outcomes (ULO) for this unit At the completion of this unit, successful students can: | ||
ULO1 | Identify current technologies and the issues they raise for development through art practice and material knowledge | GLO1: Discipline-specific knowledge and capabilities |
ULO2 | Research current technology and comment on the issues and ideas that an understanding of 'artists' engagements with various technologies provides | GLO3: Digital literacy |
ULO3 | Interpret and evaluate research on the use of contemporary and avant-garde art works with reference to particular historical, cultural, critical and conceptual context in written and oral presentations | GLO4: Critical thinking |
ULO4 | Group work requires students to devise group works that reflect an understanding of the use of old and new technology and engage with technology to foreground specific contemporary issues and ideas | GLO6: Self-management |
These Unit Learning Outcomes are applicable for all teaching periods throughout the year
The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.
Learning Resource
There is no prescribed text. Unit materials are provided via the unit site. This includes unit topic readings and references to further information.
Unit Fee Information
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