ADT103 - UX Fundamentals
Unit details
Year: | 2024 unit information |
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Enrolment modes: | Trimester 2: Burwood (Melbourne), Waurn Ponds (Geelong), Online Trimester 3: Online |
Credit point(s): | 1 |
Previously coded as: | ADD103 |
Unit Chair: | Trimester 2: Jacinta Kay Trimester 3: Jacinta Kay |
Cohort rule: | Nil |
Prerequisite: | Nil |
Corequisite: | Nil |
Incompatible with: | ADTM103 |
Typical study commitment: | Students will on average spend 150 hours over the trimester undertaking the teaching, learning and assessment activities for this unit. This will include educator guided online learning activities within the unit site. |
Educator-facilitated (scheduled) learning activities - on-campus unit enrolment: | 1 x 1-hour lecture per week, 1 x 2-hour seminar per week |
Educator-facilitated (scheduled) learning activities - online unit enrolment: | 1 x 1-hour lecture per week (recordings provided),1 x 2-hour online seminar per week (livestreamed with recordings provided) |
Content
In this unit, we will explore the fundamental design practices, and techniques of user experience design. Emergent technologies have a profound impact on practices of reading and consuming all digital media and this unit will introduce UX for software, and digital applications to leverage emergent technologies, consumer electronics and/or mobile devices. This will be negotiated through usability study testing, communication design, content strategy, research, and practical exercises. This unit is geared towards developing the cornerstones of production for design strategies and processes that capitalise on new developments for students who desire an understanding of UX. This includes digital project management practices, usability, collaborative tools content strategy, wire framing, prototyping, visual design comps, and working with the Adobe CC.
ULO | These are the Learning Outcomes (ULO) for this unit. At the completion of this unit, successful students can: | Deakin Graduate Learning Outcomes |
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ULO1 | Interpret user experience design fundamentals using written, graphic, and oral methods | GLO1: Discipline-specific knowledge and capabilities GLO2: Communication |
ULO2 | Identify and apply the tools and techniques of user experience design to interpret and produce basic models of practice | GLO2: Communication |
ULO3 | Apply user experience design methodologies to enable the social, cognitive, and emotional interaction of artefacts for a variety of users | GLO3: Digital literacy |
ULO4 | Conduct tests on a variety of user experience designs and evaluate their capacity to deliver successful outcomes for diverse audiences | GLO4: Critical thinking GLO8: Global citizenship |
Assessment
Assessment Description | Student output | Grading and weighting (% total mark for unit) | Indicative due week |
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Assessment 1: UX Design Project | 1200 words or equivalent (Critical Reflection) | 30% | Week 4 |
Assessment 2: Research Project | 1200 words or equivalent (Multi-modal PDF) | 30% | Week 8 |
Assessment 3: Design Project | 1600 words or equivalent (UX Product) | 40% | Week 11 |
Learning Resource
There is no prescribed text. Unit materials are provided via the unit site. This includes unit topic readings and references to further information.
Unit Fee Information
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