ADA202 - Character Animation

Unit details

Year:

2024 unit information

Enrolment modes:Trimester 2: Burwood (Melbourne), Online
Trimester 3: Burwood (Melbourne), Online
Credit point(s):1
EFTSL value:0.125
Unit Chair:Trimester 2: Simeon Taylor
Trimester 3: Lienors Torre
Prerequisite:

Nil

Corequisite:Nil
Incompatible with: Nil
Typical study commitment:

Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.

This will include educator guided online learning activities within the unit site.

Educator-facilitated (scheduled) learning activities - on-campus unit enrolment:

Trimester 2: 1 x 1-hour lecture per week (recordings provided), 1 x 2-hour seminar per week

Trimester 3: Intensive (week 2-7) Week 2-6: 2 x 2-hour seminars and 2 x 1-hour lectures per week (recordings provided), Week 7: 1 x 2-hour seminar and 1 x 1-hour lecture (recording provided)

Educator-facilitated (scheduled) learning activities - online unit enrolment:

Trimester 2: 1 x 1-hour lecture per week (recordings provided), 1 x 2-hour online seminar per week

Trimester 3: Intensive (week 2-7) Week 2-6: 2 x 2-hour online seminars and 2 x 1-hour lectures (recordings provided) per week, Week 7: 1 x 2-hour online seminar and 1 x 1-hour lecture (recordings provided)

Content

Students learn the essentials of character animation by bringing 3D objects and characters to life. They discover how to craft simple animations, and then learn how these animations can be easily layered and tweaked to create ever more sophisticated motions. There will be a focus on exploring the language and principles of animation, through careful analysis of movement, timing, performance and narrative elements.

ULO These are the Learning Outcomes (ULO) for this unit. At the completion of this unit, successful students can: Deakin Graduate Learning Outcomes
ULO1

Analyse and apply principles of character animation to overcome issues and challenges inherent in the process of creating convincing animated character sequences.

GLO1: Discipline-specific knowledge and capabilities

GLO4: Critical thinking

ULO2

Translate ideas and story concepts into visual sequences for animated performance which further narrative concerns.

GLO1: Discipline-specific knowledge and capabilities

ULO3

Communicate conceptual, technical and aesthetic ideas, knowledge and research findings to inform a range of audiences in different professional contexts using effective technologies and strategies.

GLO1: Discipline-specific knowledge and capabilities

GLO2: Communication

GLO3: Digital literacy

ULO4

Work collaboratively and independently to solve production problems that arise in the creation of a character animation driven scene.

GLO1: Discipline Specific

GLO5: Problem Solving

GLO6: Self-management

GLO7: Team Work

Assessment

Assessment Description Student output Grading and weighting
(% total mark for unit)
Indicative due week
Assessment 1: Character Investigations 1200 words or equivalent 30% Week 9
Assessment 2: Character Animation Proposal  1200 words or equivalent 30% Week 7
Assessment 3: (Group) Character Performance Project 1600 words or equivalent 40% Week 12

The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.

Learning Resource

There is no prescribed text. Unit materials are provided via the unit site. This includes unit topic readings and references to further information.

Unit Fee Information

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