ADA202 - Character Animation
Unit details
Year: | 2024 unit information |
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Enrolment modes: | Trimester 2: Burwood (Melbourne), Online Trimester 3: Burwood (Melbourne), Online |
Credit point(s): | 1 |
EFTSL value: | 0.125 |
Unit Chair: | Trimester 2: Simeon Taylor Trimester 3: Lienors Torre |
Prerequisite: | Nil |
Corequisite: | Nil |
Incompatible with: | Nil |
Typical study commitment: | Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit. This will include educator guided online learning activities within the unit site. |
Educator-facilitated (scheduled) learning activities - on-campus unit enrolment: | Trimester 2: 1 x 1-hour lecture per week (recordings provided), 1 x 2-hour seminar per week Trimester 3: Intensive (week 2-7) Week 2-6: 2 x 2-hour seminars and 2 x 1-hour lectures per week (recordings provided), Week 7: 1 x 2-hour seminar and 1 x 1-hour lecture (recording provided) |
Educator-facilitated (scheduled) learning activities - online unit enrolment: | Trimester 2: 1 x 1-hour lecture per week (recordings provided), 1 x 2-hour online seminar per week Trimester 3: Intensive (week 2-7) Week 2-6: 2 x 2-hour online seminars and 2 x 1-hour lectures (recordings provided) per week, Week 7: 1 x 2-hour online seminar and 1 x 1-hour lecture (recordings provided) |
Content
Students learn the essentials of character animation by bringing 3D objects and characters to life. They discover how to craft simple animations, and then learn how these animations can be easily layered and tweaked to create ever more sophisticated motions. There will be a focus on exploring the language and principles of animation, through careful analysis of movement, timing, performance and narrative elements.
ULO | These are the Learning Outcomes (ULO) for this unit. At the completion of this unit, successful students can: | Deakin Graduate Learning Outcomes |
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ULO1 | Analyse and apply principles of character animation to overcome issues and challenges inherent in the process of creating convincing animated character sequences. | GLO1: Discipline-specific knowledge and capabilities GLO4: Critical thinking |
ULO2 | Translate ideas and story concepts into visual sequences for animated performance which further narrative concerns. | GLO1: Discipline-specific knowledge and capabilities |
ULO3 | Communicate conceptual, technical and aesthetic ideas, knowledge and research findings to inform a range of audiences in different professional contexts using effective technologies and strategies. | GLO1: Discipline-specific knowledge and capabilities GLO2: Communication GLO3: Digital literacy |
ULO4 | Work collaboratively and independently to solve production problems that arise in the creation of a character animation driven scene. | GLO1: Discipline Specific GLO5: Problem Solving GLO6: Self-management GLO7: Team Work |
Assessment
Assessment Description | Student output | Grading and weighting (% total mark for unit) | Indicative due week |
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Assessment 1: Character Investigations | 1200 words or equivalent | 30% | Week 9 |
Assessment 2: Character Animation Proposal | 1200 words or equivalent | 30% | Week 7 |
Assessment 3: (Group) Character Performance Project | 1600 words or equivalent | 40% | Week 12 |
The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.
Learning Resource
There is no prescribed text. Unit materials are provided via the unit site. This includes unit topic readings and references to further information.
Unit Fee Information
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