ADA102 - Designing 3D Animated Environments
Unit details
Year: | 2024 unit information |
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Enrolment modes: | Trimester 1: Burwood (Melbourne), Online Trimester 2: Burwood (Melbourne), Online |
Credit point(s): | 1 |
EFTSL value: | 0.125 |
Unit Chair: | Trimester 1: Lienors Torre Trimester 2: Lienors Torre |
Cohort rule: | Nil |
Prerequisite: | Nil |
Corequisite: | Nil |
Incompatible with: | Nil |
Typical study commitment: | Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit. This will include educator guided online learning activities within the unit site. |
Educator-facilitated (scheduled) learning activities - on-campus unit enrolment: | 1 x 1-hour lecture per week, 1 x 2-hour seminar per week |
Educator-facilitated (scheduled) learning activities - online unit enrolment: | 1 x 1-hour lecture per week (recordings provided),1 x 2 hour online seminar per week (livestreamed with recordings provided) |
Content
Students study aspects of animation design through the creation of virtual objects and animated environments in this introductory 3D computer animation unit. How elements can express a meaningful visual experience through the consideration of form, visual identity, aesthetics, and layout are explored. Students are introduced to a solid understanding of 3D techniques in modelling, texturing, animation, lighting, composition and rendering.
ULO | These are the Learning Outcomes (ULO) for this unit. At the completion of this unit, successful students can: | Deakin Graduate Learning Outcomes |
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ULO1 | Create objects and environments within a 3D package utilising fundamental modelling, texturing, lighting, animation, and rendering techniques | GLO1: Discipline-specific knowledge and capabilities GLO5: Problem solving |
ULO2 | Identify and apply principles and practices of object design, and layout to express a meaningful visual experience appropriate to the mode of expression for the environment | GLO1: Discipline-specific knowledge and capabilities GLO4: Critical thinking GLO5: Problem solving |
ULO3 | Effectively communicate ideas, and employ research skills for visualizing and completing an animated environment | GLO1: Discipline-specific knowledge and capabilities GLO2: Communication GLO4: Critical thinking GLO5: Problem solving |
Assessment
Assessment Description | Student output | Grading and weighting (% total mark for unit) | Indicative due week |
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Assessment 1: Object design and 3D model to a specific brief | 50% | Week 6 | |
Assessment 2: Environment design and implementation to a specific brief | 50% | Week 11 |
The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.
Learning Resource
The texts and reading list for the unit can be found on the University Library via ADA102
Note: Select the relevant trimester reading list. Please note that a future teaching period's reading list may not be available until a month prior to the start of that teaching period so you may wish to use the relevant trimester's prior year reading list as a guide only.
Unit Fee Information
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